[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="36_g5_redleaflake",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$MH_bat_act24side_01_intro", key="$MH_bat_act24side_01_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Effect(name="$e_spark_01_large",layer=2)] [PlaySound(key="$MH_repel01", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$MH_repel01", volume=1)] [Effect(name="$e_spark_01_large",layer=2)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=false)] [delay(time=0.5)] [Character(name="avg_1029_Yato2_1#11$1",fadetime=0.5)] [delay(time=0.5)] [name="夜刀"]——! [name="夜刀"]哈? [dialog] [Character(name="avg_1030_noirc2_1#9$1")] [PlaySound(key="$MH_grip2", volume=1)] [PlaySound(key="$MH_swmvmt1", volume=1)] [delay(time=0.4)] [name="黑角"]夜刀,你还好吗? [Character(name="avg_1029_Yato2_1#11$1")] [name="夜刀"]很奇怪......这对双剑......应该能对火龙造成伤害,却没法再更进一步。 [name="夜刀"]为什么会这样?是我的使用方法不对吗? [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]黑角,掩护我!我再试一次! [Character(name="avg_1030_noirc2_1#5$1")] [name="黑角"]好!啊,等等,俺的盾收起来了,这个刀该怎么—— [Dialog] [Character] [Delay(time=0.1)] [Character(name="avg_1029_Yato2_1#6$1")] [Delay(time=0.4)] [PlaySound(key="$rungeneral", volume=1)] [Character(fadetime=0.4)] [Delay(time=0.6)] [Character(name="avg_1030_noirc2_1#5$1")] [name="黑角"]等——你!唉!俺来了! [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]学者猫,对策想好没有? [Character(name="avg_npc_752_1#4$1")] [playsound(key="$MH_nekoinjured")] [name="学者猫"]等一下,我在想喵!不要催我喵! [Character(name="avg_npc_752_1#5$1")] [name="学者猫"]火龙的弱点,火龙的进攻方式,不是这里......我明明记得从“猎人笔记”中抄下来过的,到哪里去了喵? [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]你能不能行啊? [Dialog] [Character] [charslot(slot="m",name="avg_1029_Yato2_1#6$1",focus="m")] [delay(time=0.3)] [PlaySound(key="$rungeneral", volume=1)] [charslot(slot="m",name="avg_1029_Yato2_1#6$1",focus="m",posfrom="0,0",posto="250,0",duration=0.3,isblock=false)] [charslot(slot="m",name="avg_1029_Yato2_1#6$1",focus="m",afrom=1,ato=0,duration=0.5,isblock=false)] [Delay(time=0.7)] [charslot(slot="m",name="avg_npc_9998_1#1$1",posfrom="0,0",duration=0.3)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Effect(name="$e_spark_01_large",layer=2)] [PlaySound(key="$MH_repel01", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$MH_repel01", volume=1)] [Effect(name="$e_spark_01_large",layer=2)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)] [delay(time=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_spark_01_large",layer=2)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$MH_repel01", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.3, block=true)] [delay(time=1)] [playsound(key="$MH_angervoice")] [CameraShake(duration=2, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [playsound(key="$MH_jump")] [delay(time=0.3)] [playsound(key="$MH_flapwing_2")] [charslot(action="zoom",poszoom="0.5,0.5",scale=1.05,slot="m",name="avg_npc_9998_1#1$1",focus="m",afrom=1,ato=0,duration=0.5,isblock=false)] [charslot(slot="m",name="avg_npc_9998_1#1$1",focus="m",posfrom="0,0",posto="-50,200",duration=0.8,isblock=false)] [charslot(slot="m",name="avg_npc_9998_1#1$1",focus="m",afrom=1,ato=0,duration=0.5)] [delay(time=1)] [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]黑角,火龙朝你那边去了!小心! [Character(name="avg_1030_noirc2_1#5$1")] [name="黑角"]俺举盾——俺盾呢? [Dialog] [Character] [name="???"]阁下请往左闪开! [Dialog] [Character(name="avg_1030_noirc2_1#4$1")] [delay(time=0.3)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="middle",type="move",xpos=-400,ypos=0,fadetime=0.5,isblock=false)] [Character(fadetime=0.3)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$MH_fireball", volume=1)] [PlaySound(key="$MH_fireballhit")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Character(name="avg_npc_750_1#1$1")] [name="???"]太刀大开大合,须以气御刃,决胜于收放之间。 [Character(name="avg_1030_noirc2_1#5$1")] [name="黑角"]这声音......是刚刚那个......啊! [Character(name="avg_npc_750_1#1$1")] [name="???"]...... [Character(name="avg_1030_noirc2_1#5$1")] [name="黑角"]这是什么啊? [Character(name="avg_npc_752_1#6$1")] [playsound(key="$MH_nekoinjured")] [name="学者猫"]傻瓜黑角!它也是艾露猫,是随从艾露猫喵! [Character(name="avg_npc_750_1#1$1")] [name="随从艾露猫"]长角的异国“猎人”哦,老夫是有多年经验的随从艾露猫......喵。 [dialog] [character] [PlaySound(key="$MH_fireballvoice", volume=1)] [CameraShake(duration=1,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=true)] [Delay(time=1)] [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]夜刀,它又要喷火了! [name="黑角"]学者猫,你看它的脑袋!这是艾露猫吗? [Character(name="avg_npc_750_1#1$1")] [name="随从艾露猫"]这身装备乃是老夫跟随多年的“猎人”赠予的,凝结了无数过往的狩猎回忆,是勇气与历练的象征......喵。 [Character(name="avg_1030_noirc2_1#5$1")] [name="黑角"]完全没有感受到啊!还有学者猫,艾露猫为什么可以打架啊?你不是每次都在逃跑吗? [Character(name="avg_npc_752_1#6$1")] [playsound(key="$MH_nekoangry")] [name="学者猫"]黑角根本不懂喵!它是随从艾露猫,专门负责狩猎的喵! [Character(name="avg_npc_750_1#1$1")] [name="随从艾露猫"]随从们作为伙伴跟随“猎人”狩猎是一项古老的传统,不仅是艾露猫,据说在某些东方村落也会训练牙猎犬参与狩猎...... [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]你们在干什么啊?黑角!认真作战! [Character(name="avg_1030_noirc2_1#7$1")] [name="黑角"]俺知道!俺要想想,大开大合、大开大合...... [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]呼啊!俺会了!尝尝这招! [Dialog] [PlaySound(key="$MH_skwhoosh01", volume=1)] [CameraShake(duration=0.3, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [Dialog] [character] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [Effect(name="$e_bladeline_red",x =114.7, y =49,rox =59.4, roy =-54.1, roz =-105.5, layer = 1)] [Effect(name="$e_spark_01_large",x = 231.9, y = 42.7, rox = 200, roy = 300, roz = 0, layer = 1)] [Effect(name="$e_spark_01_large",x = -21.2, y = 39.1, rox = 180, roy = 300, roz = 0, layer = 1)] [Effect(name="$e_spark_01_large",x = 44, y = 14.3, rox = 220, roy = 300, roz = 0, layer = 1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$MH_katana02", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.7)] [playsound(key="$MH_angervoice")] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2)] [Image] [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]真的有效果! [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]好机会! [Dialog] [Character(name="char_empty",name2="avg_1029_Yato2_1#6$1")] [characteraction(name="left", type="move", xpos=-400, power=0, times=1, fadetime=0, block=true)] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="left", type="move", xpos=400, power=0, times=1, fadetime=1, block=true)] [Character(name="avg_npc_755_1#6$1",name2="avg_1029_Yato2_1#6$1",fadetime=0.51)] [delay(time=0.6)] [Dialog] [characteraction(name="left", type="jump", xpos=100, power=0, times=1, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$fightgeneral",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [characteraction(name="left", type="move", xpos=-80, power=5, times=1, fadetime=1,block=true)] [characteraction(name="right", type="move", xpos=300, power=0, times=1, fadetime=1, block=true)] [Character(fadetime=0.8)] [dialog] [playsound(key="$bodyfalldown2")] [Delay(time=2)] [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]柏生先生!你在做什么?为什么要推开我? [Dialog] [Character] [Character(name="avg_npc_755_1#6$1")] [name="柏生义冈"]那是我的猎物! [name="柏生义冈"]你们给我滚远点! [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]夜刀,火龙又来了! [Character(name="avg_npc_755_1#3$1")] [name="柏生义冈"]怪物!瞧我这边! [dialog] [character(fadetime=0)] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [playsound(key="$MH_angervoice")] [Delay(time=2)] [playsound(key="$MH_foot")] [charslot(slot="m",name="avg_npc_9998_1#1$1",posfrom="0,0",posto="140,0",duration=1,isblock=false)] [charslot(slot="m",name="avg_npc_9998_1#1$1",focus="m",afrom=1,ato=0,duration=0.5,isblock=false)] [Delay(time=0.7)] [Character] [dialog] [charslot(duration=0)] [Character(name="avg_npc_752_1#6$1")] [playsound(key="$MH_nekoinjured")] [name="学者猫"]黑角,我有办法了喵! [name="学者猫"]笔记上写了,用近战武器的话,火龙的头部是最大的弱点,其次是翅膀和尾巴喵! [name="学者猫"]最关键的招式是火龙的甩尾!它会在观察方位后进行甩尾攻击,所以头部倾斜的方向就是它甩尾的方向喵! [Character(name="avg_1029_Yato2_1#4$1")] [name="夜刀"]躲开后利用它大体型较长的调整时间吗?就是上次我和黑角试过的那样,我明白了。 [Character(name="avg_npc_750_1#1$1")] [name="随从艾露猫"]老夫不确定这样是否可行,这头火龙来到这里后有不少异常...... [Character(name="avg_1029_Yato2_1#4$1")] [name="夜刀"]不论如何总要试试,进攻交给我。 [Character(name="avg_1030_noirc2_1#7$1")] [name="黑角"]俺去吸引它甩尾,随从艾露猫,你比较灵活,等它甩尾的时候可以帮俺们干扰它一下吗? [Character(name="avg_npc_750_1#1$1")] [name="随从艾露猫"]老夫定尽力而为......喵。 [Dialog] [Character] [Delay(time=0.5)] [Character(name="avg_npc_755_1#6$1")] [Delay(time=0.5)] [PlaySound(key="$rungeneral", volume=1)] [Character(fadetime=1)] [Delay(time=1.5)] [Character(name="avg_1030_noirc2_1#7$1")] [name="黑角"]啊,柏生老爷子又冲上去了。学者猫去拦一下! [Character(name="avg_npc_752_1#4$1")] [name="学者猫"]喵?我该怎么办哇? [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]俺上了!嘿啊! [Dialog] [PlaySound(key="$rungeneral", volume=1)] [Character(fadetime=1)] [Delay(time=1.5)] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [Delay(time=0.2)] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [Delay(time=0.2)] [PlaySound(key="$MH_whoosh", volume=1)] [Delay(time=1)] [CameraShake(duration=0.5, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_bladeline_01_large",x =0, y =0,rox =0, roy =0, roz =0, layer = 1)] [PlaySound(key="$MH_katana02", volume=1)] [Effect(name="$e_spark_01_large",x = 100, y = 0, rox = 200, roy = 300, roz = 0, layer = 1)] [Effect(name="$e_spark_01_large",x = 100, y = 0, rox = 180, roy = 300, roz = 0, layer = 1)] [Delay(time=0.8)] [playsound(key="$MH_angervoice")] [bgeffect(name="$eb_roar",x = 120,layer=1)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2)] [Image] [bgeffect] [Character(name="avg_1029_Yato2_1#8$1")] [name="夜刀"]——! [Character(name="avg_npc_750_1#3$1")] [playsound(key="$MH_nekoinjured")] [name="随从艾露猫"]是甩尾的前兆喵! [Character(name="avg_1029_Yato2_1#3$1")] [name="夜刀"](破绽......) [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"](是这里!) [Dialog] [PlaySound(key="$rungeneral", volume=1)] [Character(fadetime=1)] [Delay(time=1.5)] [Character(name="avg_npc_750_1#3$1")] [playsound(key="$MH_nekoinjured")] [name="随从艾露猫"]等等,不对劲......喵! [Dialog] [PlaySound(key="$MH_bitevoice", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$MH_bite", volume=1)] [Character(name="avg_1029_Yato2_1#11$1")] [PlaySound(key="$MH_bitehit", volume=1)] [playsound(key="$MH_repel01")] [Effect(name="$e_spark_01_large",layer=2)] [CameraShake(duration=0.5, xstrength=50, ystrength=50, vibrato=50, randomness=120, fadeout=true, block=false)] [Characteraction(name="middle",type="move",xpos=-150,fadetime=0.3,isblock=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.5)] [name="夜刀"]——! [Dialog] [Character] [Character(name="avg_npc_752_1#4$1")] [name="学者猫"]火龙竟然察觉到了夜刀的攻击......怎么可能喵? [name="学者猫"]它甚至没有看到...... [Dialog] [Character] [PlaySound(key="$MH_fireballvoice", volume=1)] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [CameraShake(duration=1,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=true)] [Delay(time=1)] [Image] [Character(name="avg_1030_noirc2_1#9$1")] [name="黑角"]它身边是......源石粉尘! [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]夜刀小心!它要喷火了! [Dialog] [Character(name="avg_1029_Yato2_1#11$1")] [Delay(time=0.5)] [Characteraction(name="middle",type="move",xpos=200,fadetime=0.5,isblock=false)] [Character(fadetime=0.3)] [Delay(time=0.2)] [PlaySound(key="$MH_fireball", volume=1)] [PlaySound(key="$MH_fireballhit")] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [delay(time=2)] [Character(name="avg_1029_Yato2_1#11$1")] [name="夜刀"]幸好......那一下如果挨上的话,我恐怕要...... [Character(name="avg_npc_752_1#4$1")] [name="学者猫"]没听说过火龙怎么可以喷出这么恐怖的火焰啊喵? [Character(name="avg_npc_752_1#5$1")] [name="学者猫"]类似的行为从来没有被记载过...... [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]夜刀!它又冲向你那边了! [name="黑角"]不对,它的目标是—— [Dialog] [character] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [playsound(key="$MH_fireballvoice")] [Delay(time=1)] [Character(name="avg_npc_755_1#3$1")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [name="柏生义冈"]只有我有资格面对你! [Dialog] [Character] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [playsound(key="$MH_angervoice")] [CameraShake(duration=1,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1.5)] [Image] [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]夜刀!它不是直冲!它是要甩尾! [Dialog] [Character] [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]你给我让开! [Dialog] [Character] [Delay(time=0.2)] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [playsound(key="$MH_angervoice")] [CameraShake(duration=1,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [Dialog] [PlaySound(key="$MH_sweeptailvoice", volume=1)] [PlaySound(key="$MH_sweeptail", volume=1)] [charslot(slot="m",name="avg_npc_9998_1#1$1",posfrom="0,0",posto="-100,0",duration=1,isblock=false)] [charslot(slot="m",name="avg_npc_9998_1#1$1",focus="m",afrom=1,ato=0,duration=0.5,isblock=false)] [Delay(time=0.7)] [Character(name="char_empty",name2="avg_npc_755_1#6$1",focus=1)] [characteraction(name="left",type="move",xpos=200,fadetime=0.1,isblock=true)] [Characteraction(name="left",type="move",xpos=-200,fadetime=0.5,isblock=false)] [Character(name="avg_1029_Yato2_1#11$1",name2="avg_npc_755_1#6$1",fadetime=0.3)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=0, b=0, fadetime=0.03, block=true)] [PlaySound(key="$MH_sweeptailhit", volume=1)] [PlaySound(key="$d_avg_land_impact")] [Characteraction(name="left",type="move",xpos=100,ypos=,fadetime=0.5,isblock=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Character(name="avg_1029_Yato2_1#11$1",name2="avg_npc_755_1#6$1",focus=1)] [name="夜刀"]呃啊—— [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]夜刀! [Character(name="avg_npc_755_1#4$1")] [name="柏生义冈"]你——我不是让你滚远点吗?你为什么要过来? [Dialog] [Character] [Character(name="avg_1029_Yato2_1#11$1")] [name="夜刀"]不用管我!去对付火龙! [Dialog] [Character] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [Delay(time=0.2)] [playsound(key="$MH_flapwing_2")] [CameraShake(duration=1,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_9998_1#1$1",posfrom="0,0",posto="-140,200",duration=0.3,isblock=false)] [charslot(slot="m",name="avg_npc_9998_1#1$1",focus="m",afrom=1,ato=0,duration=0.5,isblock=false)] [Delay(time=1)] [Character(name="avg_npc_752_1#4$1")] [playsound(key="$MH_nekoinjured")] [characteraction(name="middle", type="jump",times=2,power=10,fadetime=0.5,block=false)] [name="学者猫"]喵!火龙冲我来了! [name="学者猫"]黑角!救我!喵喵喵喵! [Dialog] [Character(name="avg_1030_noirc2_1#7$1")] [name="黑角"]啊!俺来了! [Character(name="avg_npc_750_1#2$1")] [playsound(key="$MH_nekotalk")] [name="随从艾露猫"]老夫也来了喵! [Dialog] [character] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [Delay(time=0.2)] [PlaySound(key="$MH_bitevoice", volume=1)] [delay(time=0.2)] [PlaySound(key="$MH_bite", volume=1)] [CameraShake(duration=0.5, xstrength=50, ystrength=50, vibrato=50, randomness=120, fadeout=true, block=false)] [delay(time=0.5)] [Character(name="avg_npc_752_1#4$1")] [Delay(time=0.2)] [playsound(key="$MH_nekoattack")] [playsound(key="$MH_nekoinjured")] [characteraction(name="middle", type="jump",xpos=100,ypos=200,times=1,power=150,fadetime=0.7,block=false)] [Character(fadetime=0.7)] [Delay(time=0.72)] [playsound(key="$MH_nekoinjured")] [name="学者猫"]喵呜!我躲开了!我抓住了!没事!我没事喵! [Character(name="avg_1030_noirc2_1#7$1")] [name="黑角"]火龙,吃俺的招式! [Dialog] [Character] [Delay(time=0.15)] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [CameraShake(duration=0.5, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_bladeline_red",x = 178.61, y = 193.4,rox =20.9, roy =-78.9, roz =-137.7, layer = 1)] [Delay(time=0.15)] [PlaySound(key="$MH_katana03", volume=1)] [Effect(name="$e_spark_01_large",x = 200, y = 100, rox = 200, roy = 300, roz = 0, layer = 1)] [Effect(name="$e_spark_01_large",x = 200, y = 100, rox = 180, roy = 300, roz = 0, layer = 1)] [Effect(name="$e_spark_01_large",x = 200, y = 100, rox = 220, roy = 300, roz = 0, layer = 1)] [Delay(time=0.5)] [playsound(key="$MH_angervoice")] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [Image] [Character(name="avg_1030_noirc2_1#7$1")] [name="黑角"]学者猫,你放手! [Dialog] [character] [playsound(key="$MH_nekoinjured")] [name="学者猫"]不可以!我放手就会被火龙吃掉喵! [Character(name="avg_1030_noirc2_1#4$1")] [name="黑角"]你听俺的,放手!俺会接住你的! [Dialog] [Character] [playsound(key="$MH_flapwing_2")] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [playsound(key="$MH_angervoice")] [CameraShake(duration=1,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Character(name="avg_npc_750_1#3$1")] [Characteraction(name="middle",type="jump",times=10,pwoer=15,xpos=200,fadetime=0.8,isblock=false)] [PlaySound(key="$d_avg_punch", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [playsound(key="$MH_nekoinjured")] [name="随从艾露猫"]喵嗷!老夫没抓住! [Dialog] [Character] [Character(name="avg_1030_noirc2_1#7$1")] [Delay(time=0.2)] [characteraction(name="middle", type="jump",xpos=50,ypos=200,times=1,power=150,fadetime=0.7,block=false)] [Character(fadetime=0.4)] [Delay(time=0.3)] [PlaySound(key="$d_avg_punch", volume=1)] [CameraShake(duration=0.5,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [name="黑角"]好,学者猫,俺抓到你了! [name="黑角"]刀,啊,怎么回事——卡住了! [Character(name="avg_npc_750_1#3$1")] [name="随从艾露猫"]喵!二位...... [character] [dialog] [charslot(slot="m",name="avg_npc_9998_1#1$1")] [Delay(time=0.2)] [charslot(slot="m",name="avg_npc_9998_1#1$1",posfrom="0,0",posto="0,200",duration=2,isblock=false)] [charslot(slot="m",name="avg_npc_9998_1#1$1",focus="m",afrom=1,ato=0,duration=0.5,isblock=false)] [playsound(key="$MH_flapwing_2")] [delay(time=0.5)] [playsound(key="$MH_flapwing_1")] [delay(time=0.5)] [playsound(key="$MH_flapwing_2")] [delay(time=0.5)] [playsound(key="$MH_flapwing_1")] [delay(time=1)] [Character] [name="学者猫"]黑角!我们—— [CameraShake(duration=0.5,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [name="黑角"]啊啊啊啊啊啊!俺们怎么在天上啊? [Dialog] [Character(name="avg_1029_Yato2_1#8$1")] [name="夜刀"]黑角! [dialog] [character(fadetime=0)] [PlaySound(key="$MH_fireballvoice", volume=1)] [delay(time=0.3)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$MH_fireball", volume=1)] [PlaySound(key="$MH_fireballhit")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1.2, block=false)] [delay(time=0.7)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$MH_fireball", volume=1)] [PlaySound(key="$MH_fireballhit")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1.2, block=false)] [delay(time=0.7)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$MH_fireball", volume=1)] [PlaySound(key="$MH_fireballhit")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1.2, block=false)] [delay(time=1.5)] [Character(name="avg_1029_Yato2_1#11$1")] [CameraShake(duration=0.5,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [name="夜刀"]啊,该死,这火。 [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]你们就在这里干看着吗?想想办法把火龙打下来啊! [Character(name="avg_npc_755_1#5$1")] [name="柏生义冈"]蠢货! [Character(name="avg_npc_750_1#8$1")] [playsound(key="$MH_nekolow")] [name="随从艾露猫"]没有闪光球,老夫想不到别的办法了......喵。 [Character(name="avg_1029_Yato2_1#6$1")] [name="夜刀"]不,不可能,我可以...... [Character(name="avg_npc_750_1#6$1")] [name="随从艾露猫"]不要再过去了喵!阁下闯不过去的! [Character(name="avg_1029_Yato2_1#9$1")] [name="夜刀"]可是! [Character(name="avg_npc_750_1#6$1")] [name="随从艾露猫"]快点去安全的地方喵!老夫还有办法! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Character] [Background(image="36_g5_redleaflake",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Character(name="avg_1029_Yato2_1#9$1")] [name="夜刀"]营地......正在燃烧...... [Character(name="avg_npc_751_1#5$1")] [name="工匠猫"]装备都烧掉了喵...... [Character(name="avg_npc_750_1#1$1")] [playsound(key="$MH_nekolow")] [name="随从艾露猫"]火龙......如果老夫的推测没错的话,它应该是返回了在此地的一处洞穴......喵。 [Character(name="avg_1029_Yato2_1#8$1")] [name="夜刀"]洞穴? [Character(name="avg_npc_750_1#1$1")] [name="随从艾露猫"]嗯,自从老夫到达这里后,就一直跟踪火龙观察着它的行动,亲眼看到它出入一处洞穴......喵。 [Character(name="avg_npc_750_1#8$1")] [playsound(key="$MH_nekolow")] [name="随从艾露猫"]......抱歉见笑了,一直在努力改掉“喵”的口癖,但是或许是种族的缘故,“喵”实在无法停止......喵。 [Character(name="avg_npc_750_1#1$1")] [name="随从艾露猫"]言归正传。老夫可以带二位前去......喵。 [Character(name="avg_1029_Yato2_1#4$1")] [name="夜刀"]眼下只有这一个办法,拜托你了。 [name="夜刀"]柏生先生,如果你想要再次与火龙战斗...... [name="夜刀"]你只能和我们同行。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Image]